[1]
Muniroh, A., Dimyathi, M.A. and Anwar, M. 2026. Digital Game-Based Learning for Arabic Vocabulary: Assessing the Effectiveness of QuizWhizzer. Al-Irfan : Journal of Arabic Literature and Islamic Studies. 9, 1 (Apr. 2026), 593–610. DOI:https://doi.org/10.58223/al-irfan.v9i1.589.